EXPERIMENTAL DESIGN- PROJECTS


26/8/19- 6/12/19 (Week 1- Week 15)
Andrea Vie Choong Jia Qi (0331945)
Experimental Design
Project 1, Project 2, Final Project

Proposal | Visualization | Final AR
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LECTURES

Lecture 1: Introduction to the module

26/8/19 (Week 1)

We are briefed on what to expect and learn from this module on experimental design and introduced on what is experimental design.


Lecture 2: -

2/9/19 (Week 2)

We had no lecture this week as it was a public holiday.

Lecture 3: Create 3D objects in Unity

13/9/19 (Week 3)

We learned how to use unity to create 3-dimensional objects using software called Unity. We also learned to code some basic game elements using the Visual Studio. We used a cube as an example.

Lecture 4: -

16/9/19 (Week 4)

We had no lecture this week as it was a public holiday.

Lecture 6: Create simple AR using photo & video

30/9/19 (Week 6)

We had a lecture on a tutorial on how to create AR using an image and video in Unity.

Fig 1.2 Process of creating AR animated cube with image

Here is a short clip of scanning the image to the camera to reveal the cube:


Fig 1.3 Process of creating AR video using an image

Here is a short clip of scanning the image to the camera to reveal the video:




Lecture 7: -

7/10/19 (Week 7)

We had no lecture this week.

Lecture 8: Game Buttons 

15/10/19 (Week 8)

This week, we learned how to create game buttons on a game home page in Unity. We also animated the buttons and create a AR page.

Fig 1.4 Process of creating the menu with 3 buttons: Play, Option, Exit 

Fig 1.5 Design program codes to link menu to the AR camera

Here is a short video of animating the buttons:



Fig 1.6 Process of creating 3 buttons: Play, Option, Exit 

Fig 1.7 Design program codes to link back button to the menu 

Lecture 9: -

21/10/19 (Week 9)

We had no lecture this week.


Lecture 10: -

28/10/19 (Week 10)

We had no lecture this week as it was a public holiday.

Lecture 11: -

4/11/19 (Week 11)

We had no lecture this week but we had to continue with creating our AR in Unity.

Lecture 12: Export Unity to Mobile Devices | Animating AR asset to display on an ImageTarget and clicking the animated AR asset to open a website

11/11/19 (Week 12)

We had a short lecture on how to export our Unity AR project to our mobile phones as well as to animate to display as AR on a image. 

Here is the tutorial video I followed to export in my mobile phone:


 Animating AR asset:

Fig 1.8  Renaming character asset

Fig 1.9  Overview of the actions of the character

Fig 1.10  Adjusting the frames for the character action

Fig 1.11 Making transitions from one type of action to another

Character: Idle_1 to Idle_8


Character: Run_1 to Run_6


Character: Attack-1_1 to Attack-1_5


Scanning ImageTarget to appear AR asset and open into a website:

Programming for the AR asset to appear when image is presented and open a website:


Final Outcome:


Lecture 13: -

18/11/19 (Week 13)

We had no lecture this week as we continued to consult our AR progress.

Lecture 14: -

25/11/19 (Week 14)

We had no lecture this week as we had to complete our AR as soon as possible.

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INSTRUCTIONS


Module Information Booklet (MIB)



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PROJECT 1- PROPOSAL

30/9/19 (Week 6)

This week, we were asked to think of ideas for our AR project that we are going to design in Unity. I thought 3 ideas and place them into slides.


AR Project: Proposal Ideas by Andrea Choong


7/10/19 (Week 7)

After consulting my initial ideas, Mr. Razif told me to focus on my 1st and 3rd ideas. So I decided to go ahead with one final idea which is the cheap food deals augmented reality app. I made another set of slides to document my final idea.


Experimental Design: Proposal (Final Idea) by Andrea Choong


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PROJECT 2- VISUALIZATION 

14/10/19 (Week 8)

This week, I continued with my proposal and started doing the mockup in Photoshop for my AR app.


Fig 2.1 Progress of creating mockup screens in Illustrator

Fig 2.2 Progress of creating mockup on the mobile phone size in Photoshop


21/10/19 (Week 9)

I continued to complete my visualization mockup in Photoshop and list down the step for each mockup.

28/10/19 (Week 10)

I designed the logo for my AR in Illustrator to put in at the home page of the AR.

Fig 2.3 Progress of designing logo for home page
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FINAL PROJECT- AR PROJECT IN UNITY

4/11/19 (Week 11)

I started to design my AR in Unity using the visualization I did previously as a reference. I designed the screens of my AR first.

Fig 3.1 Progress of home page

 Fig 3.2 Progress of Scene 2: Confirming location

 Fig 3.3 Progress of Scene 4: Information on chosen restaurant


11/11/19 (Week 12)

After completing the screens, I did the transition parts of the buttons in the UI screen and canvas. I followed from the previous lecture we learned.

Fig 3.4 Progress on  clicking the button to next scene

 Fig 3.5 Progress on  programming for the button to link to next scene


Testing the button to link to next scene:



I watched a tutorial on how to link my button to an external webpage. 

Here is the link:

 Fig 3.6 Progress on  clicking the button to open a Google Map website

 Fig 3.7 Progress on  programming for the button to link to Google Maps website link


Testing to click on the button to open an external page "Google Maps"




18/11/19 (Week 13)

This week, I worked on the buttons that will appear when the ImageTarget is scanned in Unity. To do this, I combined the script from the previous lecture "TapAstronant.cs" and "LaunchScene".

Fig 3.8 Clicking on an AR image to open to next scene

Fig 3.9 Programming for the clicking on the AR image (Part 1)

Fig 3.10 Programming for the clicking on the AR image (Part 2)

Testing to click on an ImageTarget to next scene



25/11/19 (Week 14)

This week, I added some animation in the buttons on some of my screens.


2/12/19 - 6/12/19 (Week 15)

This week, I exported the final updated AR into an APK file on my Android phone, compressed my Unity folder and made the video capture of my app usage.

Here is the unity folder and APK file via google drive: 


Here is the video capture of my AR App:


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FEEDBACK


7/10/19 (Week 7)

Specific feedback: Develop and elaborate the 1st and 3rd idea into how can the user engage and use in that AR app. For the 1st idea, think about another event like a conference instead of a music concert as most people already know what the concert is about. For conference event, people would want to know more about the speakers in the conference. And the 3rd idea on cheap deals, it will be interesting but diffcult to make. You need a AR support on your mobile phone. Think about adding more features like ratings, distance meter, opening hours,etc.

14/10/19 (Week 8)

There was no feedback given this week.

21/10/19 (Week 9)

There was no feedback given this week.

28/10/19 (Week 10)

There was no feedback given this week.

4/11/19 (Week 11)

Specific feedback: Mr.Razif said to change the location from the street view to in campus as you frequently go to campus often. Start on designing it in AR. Do the screens first like how you did for your mobile application.

11/11/19 (Week 12)


There was no feedback given this week.

18/11/19 (Week 13)




There was no feedback given this week.



25/11/19 (Week 14)





There was no feedback given this week.

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