EXPERIMENTAL DESIGN- PROJECTS
26/8/19- 6/12/19 (Week 1- Week 15)
Andrea Vie Choong Jia Qi (0331945)
Experimental Design
Project 1, Project 2, Final Project
Proposal | Visualization | Final AR
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LECTURES
Lecture 1: Introduction to the module
26/8/19 (Week 1)
We are briefed on what to expect and learn from this module on experimental design and introduced on what is experimental design.
Lecture 2: -
2/9/19 (Week 2)
We had no lecture this week as it was a public holiday.
Lecture 3: Create 3D objects in Unity
13/9/19 (Week 3)
We learned how to use unity to create 3-dimensional objects using software called Unity. We also learned to code some basic game elements using the Visual Studio. We used a cube as an example.
Lecture 4: -
16/9/19 (Week 4)
We had no lecture this week as it was a public holiday.
Lecture 6: Create simple AR using photo & video
30/9/19 (Week 6)
We had a lecture on a tutorial on how to create AR using an image and video in Unity.
Fig 1.2 Process of creating AR animated cube with image
Here is a short clip of scanning the image to the camera to reveal the cube:
Fig 1.3 Process of creating AR video using an image
Here is a short clip of scanning the image to the camera to reveal the video:
Lecture 7: -
7/10/19 (Week 7)
We had no lecture this week.
15/10/19 (Week 8)
This week, we learned how to create game buttons on a game home page in Unity. We also animated the buttons and create a AR page.
Fig 1.4 Process of creating the menu with 3 buttons: Play, Option, Exit
Fig 1.5 Design program codes to link menu to the AR camera
Here is a short video of animating the buttons:
Fig 1.6 Process of creating 3 buttons: Play, Option, Exit
Fig 1.7 Design program codes to link back button to the menu
21/10/19 (Week 9)
We had no lecture this week.
28/10/19 (Week 10)
We had no lecture this week as it was a public holiday.
4/11/19 (Week 11)
We had no lecture this week but we had to continue with creating our AR in Unity.
11/11/19 (Week 12)
We had a short lecture on how to export our Unity AR project to our mobile phones as well as to animate to display as AR on a image.
Here is the tutorial video I followed to export in my mobile phone:
Animating AR asset:
Fig 1.8 Renaming character asset
Fig 1.9 Overview of the actions of the character
Fig 1.10 Adjusting the frames for the character action
Fig 1.11 Making transitions from one type of action to another
Character: Idle_1 to Idle_8
Character: Run_1 to Run_6
Character: Attack-1_1 to Attack-1_5
Scanning ImageTarget to appear AR asset and open into a website:
Programming for the AR asset to appear when image is presented and open a website:
Final Outcome:
Lecture 13: -
18/11/19 (Week 13)
We had no lecture this week as we continued to consult our AR progress.
25/11/19 (Week 14)
We had no lecture this week as we had to complete our AR as soon as possible.
INSTRUCTIONS
Module Information Booklet (MIB)
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PROJECT 1- PROPOSAL
30/9/19 (Week 6)
This week, we were asked to think of ideas for our AR project that we are going to design in Unity. I thought 3 ideas and place them into slides.
AR Project: Proposal Ideas by Andrea Choong
7/10/19 (Week 7)
After consulting my initial ideas, Mr. Razif told me to focus on my 1st and 3rd ideas. So I decided to go ahead with one final idea which is the cheap food deals augmented reality app. I made another set of slides to document my final idea.
Experimental Design: Proposal (Final Idea) by Andrea Choong
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PROJECT 2- VISUALIZATION
This week, I continued with my proposal and started doing the mockup in Photoshop for my AR app.
Fig 2.1 Progress of creating mockup screens in Illustrator
Fig 2.2 Progress of creating mockup on the mobile phone size in Photoshop
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21/10/19 (Week 9)
I continued to complete my visualization mockup in Photoshop and list down the step for each mockup.
FINAL PROJECT- AR PROJECT IN UNITY
28/10/19 (Week 10)
I designed the logo for my AR in Illustrator to put in at the home page of the AR.
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4/11/19 (Week 11)
I started to design my AR in Unity using the visualization I did previously as a reference. I designed the screens of my AR first.
Fig 3.1 Progress of home page
Fig 3.2 Progress of Scene 2: Confirming location
Fig 3.3 Progress of Scene 4: Information on chosen restaurant
11/11/19 (Week 12)
After completing the screens, I did the transition parts of the buttons in the UI screen and canvas. I followed from the previous lecture we learned.
Fig 3.4 Progress on clicking the button to next scene
Fig 3.5 Progress on programming for the button to link to next scene
Testing the button to link to next scene:
I watched a tutorial on how to link my button to an external webpage.
Here is the link:
Fig 3.6 Progress on clicking the button to open a Google Map website
Fig 3.7 Progress on programming for the button to link to Google Maps website link
Testing to click on the button to open an external page "Google Maps"
18/11/19 (Week 13)
This week, I worked on the buttons that will appear when the ImageTarget is scanned in Unity. To do this, I combined the script from the previous lecture "TapAstronant.cs" and "LaunchScene".
Fig 3.8 Clicking on an AR image to open to next scene
Fig 3.9 Programming for the clicking on the AR image (Part 1)
Fig 3.10 Programming for the clicking on the AR image (Part 2)
Testing to click on an ImageTarget to next scene
25/11/19 (Week 14)
This week, I added some animation in the buttons on some of my screens.
2/12/19 - 6/12/19 (Week 15)
This week, I exported the final updated AR into an APK file on my Android phone, compressed my Unity folder and made the video capture of my app usage.
Here is the unity folder and APK file via google drive:
Here is the video capture of my AR App:
FEEDBACK
7/10/19 (Week 7)
Specific feedback: Develop and elaborate the 1st and 3rd idea into how can the user engage and use in that AR app. For the 1st idea, think about another event like a conference instead of a music concert as most people already know what the concert is about. For conference event, people would want to know more about the speakers in the conference. And the 3rd idea on cheap deals, it will be interesting but diffcult to make. You need a AR support on your mobile phone. Think about adding more features like ratings, distance meter, opening hours,etc.
14/10/19 (Week 8)
There was no feedback given this week.
21/10/19 (Week 9)
There was no feedback given this week.
28/10/19 (Week 10)
There was no feedback given this week.
4/11/19 (Week 11)
Specific feedback: Mr.Razif said to change the location from the street view to in campus as you frequently go to campus often. Start on designing it in AR. Do the screens first like how you did for your mobile application.
11/11/19 (Week 12)
There was no feedback given this week.
18/11/19 (Week 13)
There was no feedback given this week.
25/11/19 (Week 14)
There was no feedback given this week.
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